Collection

Holo

normal

Reverse

Voir ta Collection

1 - Dusknoir

Pokédex No. 477 - Dusknoir

Psychic types

Stage2 Pokémon

HP 120

Evolve from Dusclops

Battle Traits


Weaknesses
Resistances
Retreat

 +30
 -20
Poke-POWER - Shadow Command

Once during your turn (before your attack), you may draw 2 cards. If you have 7 or more cards in your hand, discard a number of cards until you have 6 cards in your hand. Then, put 2 damage counters on Dusknoir. This power can't be used if Dusknoir is affected by a Special Condition.

 Damage Even

Count the number of damage counters on Dusknoir. Put that many damage counters on 1 of your opponent's Pokémon.

 Night Spin
50

Prevent all effects of an attack, including damage, done to Dusknoir by your opponent's Pokémon that has 2 or less Energy attached to it during your opponent's next turn.